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#arianne IRC log

Index of logs

#arianne IRC Log for 2010-07-14

Timestamps are in server time.

00:09-!-Laguz [~Miranda<(a)>p57B08233.dip0.t-ipconnect.de] has quit [Quit: Laguz]
00:37-!-Bluelads4 [~Bluelads4<(a)>ip-95-222-160-130.unitymediagroup.de] has quit []
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07:25-!-gros is now known as Codenmark
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08:43kymaraouch, 90 test failures
08:45kymarait's an npe at : List<Achievement> toCheck = achievements.get(Category.EXPERIENCE); when for example xp is given
08:52kymaracalling AchievementNotifier.initialize(); seems to fix it but i am nto sure where that's best placed: each test, or when a player is created with teh player test helper, etc
09:09-!-lachgeist [~lachgeist<(a)>dslc-082-083-236-124.pools.arcor-ip.net] has joined #arianne
09:26madmetzgerouch :/
09:38kymarawhere do you normally initialize the notifier? stendhal rp world?
09:38madmetzgerthe rule processor does it atm where the quests get loaded
09:38madmetzgermaybe that is not a good place?
10:00-!-Bluelads4 [~Bluelads4<(a)>ip-95-222-160-130.unitymediagroup.de] has joined #arianne
10:38madmetzgeri think i've figured out another solution that might work, i'll test it this afternoon
10:42-!-omero [~omero<(a)>host42-185-static.54-88-b.business.telecomitalia.it] has joined #arianne
11:45-!-Bluelads4 is now known as Blue_uni
12:40-!-dwidge [~Dwidge<(a)>vc-41-18-128-70.umts.vodacom.co.za] has joined #arianne
12:42dwidgehi guys
12:42dwidgeyesterday i asked for a password reset for "dwidge"
12:43dwidgeit must have been to one of my old email addresses
12:43dwidgebecause i have not received anything yet
12:43dwidgeis there any other way i could prove that it is my account?
12:44kymaraHi dwidge
12:44kymaraCan you check your old addresses and the spam boxes in case it went there?
12:45dwidgehi kymara, the problem is that those "old" addresses are deactivated
12:45dwidgei can list them to you privately?
12:46dwidgei also have 2 other accounts
12:46dwidgecodecannon
12:46kymarasure, but for visibility to other admins perhaps yuo could use /support in game, if you feel comfortable with that
12:46dwidgecode-cannon
12:46dwidgealright will do
12:47dwidgecodecannon and code-cannon i used years ago
12:47dwidgei also forgot their passwords
12:47kymaraI see that
12:47dwidgecodecannon is my preferred name
12:48dwidgewhat i'd like to do, is merge all my accounts into "codecannon"
12:48kymaraYou need to be able to access them first.
12:49dwidgeyeah
12:49kymaraShall I email the addresses of the other two?
12:50dwidgethey'll be on a deactivated address
12:50dwidgeyou'll probably get a message undelivered reply from hotmail/yahoo
13:56-!-dwidge1 [~Dwidge<(a)>vc-41-19-54-49.umts.vodacom.co.za] has joined #arianne
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14:02-!-Blue_uni is now known as Bluelads4
14:29dwidge1how does one join the development team?
14:29dwidge1or contribute in the form of coding?
14:31dwidge1i read somewhere that we can submit patches
14:35dwidge1sorry, i should have checked the wiki first
14:38yoriydwidge1, i think we have link to patch tracker on our web site page, http://stendhalgame.org
14:47dwidge1roughly how many people contribute to the project?
14:52kiheruabout the stendhal part: http://www.ohloh.net/p/stendhal/factoids/3446333
14:53kiheru(+ the people who don't have cvs write access)
14:53-!-dwidge [~Dwidge<(a)>vc-41-14-249-24.umts.vodacom.co.za] has joined #arianne
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15:07-!-bluekiller [4d17b8c4<(a)>gateway/web/freenode/ip.77.23.184.196] has joined #arianne
15:07bluekillerhi
15:07bluekillerkann mir jemand erklären wie ich einen localhost server online bekomm?
15:08bluekillercan somebody explain me how to make a localhost server online:D
15:13dwidgehttp://www.ipchicken.com/
15:13bluekillercan somebody help me?
15:13dwidgeget your ip from that website
15:14bluekillerokay
15:14dwidgeand give that to your friends, who then type it in the server name field
15:14bluekillerok
15:14dwidgeyou might want to test it though
15:15bluekillerok thx i try it
15:16dwidgeif it doesn't work, it may be that the port is blocked, or you might have to set up port forwarding if you're using a router
15:17dwidgei haven't tried hosting stendhal specifically, only my own games, so i'm just guessing :P
15:19bluekillerwhat do you mean with set up port?
15:22bluekillerit dont work:(D
15:23kiheruI'm tempted to change the order of fireChangedAdded/fireChangedDeleted and object.applyDifferences in RPObjectChangeDispatcher (client stuff). The reason would be that atm the entity listeners do not have access to the changes when the change is fired. Anyone know about obvious things that would break?
15:24bluekillercan somebody translate it into german?:D
15:24Bluelads4--> pm
15:27bluekilleris this in a folder?
15:28Bluelads4? I wrote you here over a personal message
15:28Bluelads4pm = personal message
15:28bluekillerahhh
15:29-!-Codenmark [~lauwenmar<(a)>unaffiliated/gros] has quit [Quit: Thunderstorm ahead, switching to laptop.]
15:33dwidgebluekiller, you still there?
15:33bluekilleryes
15:33dwidgeworking yet?
15:33bluekillerno
15:33dwidgewhat have you done so far?
15:34bluekillertalk with bluelads
15:34dwidgeoh hehe
15:35dwidgeare you using a router?
15:36kymara$firewall
15:36kymarahm
15:36Bluelads4:D
15:36kymara$firewallserver
15:36postman-botHi, I am sorry but we cannot help you with the configuration of your router or firewall. It is rather dangerous to modify those settings without knowing exactly what you are doing. So this should only be done by an experienced network administrator who will find instructions in the manual that came with the hardware router or operating system.
15:38CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/core/events/achievements/AchievementNotifier.java: prevent NPEs in calls to AchievementNotifier without initialization
15:39-!-bluekiller [4d17b8c4<(a)>gateway/web/freenode/ip.77.23.184.196] has quit [Quit: Page closed]
15:45-!-storyteller [~storytell<(a)>p57B7498B.dip.t-dialin.net] has joined #arianne
15:50CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/ (5 files in 3 dirs): make AchievementNotifier a singleton available via SingletonRepository
15:56kymaradwidge: The best thing is to come here, chat about what you want to do or ask for ideas how you can contribute
15:57kymaradwidge: we may have some good ideas of fairly self contained features to implement or bugs to fix (if you're a programmer) or things which need artwork if you're an artist say
15:57kymarawe do have wiki 'open tasks' pages and various trackers etc, but since these can become out of date it's best to chat here, as well
16:03dwidgekymara: is there a list of the self-contained features? i will look on sourceforge and the wiki
16:05hendrikdwidge, in what areas areas are you interested in? coding (low level, quests), artwork (images, sound), stories (ideas for quests, npcs)
16:05dwidgecoding
16:09dwidgehendrik: i have experience in C++ and PHP, and i am prepared to learn Java
16:10kymaradwidge: no specific list of self contained things to implement afaik
16:11dwidgewhat do you recommend for someone getting started?
16:12kymaraand how much have you played the game so far?
16:13kymaraquest coding can be a nice introduction, there should be a contribution to quests section on teh wiki with a tutorial. for that you need an idea, and to have played the game a bit would help
16:13dwidgenot much, 3 characters up to ~lvl 10
16:15dwidgealright, i will look into it and get started
16:15-!-storyteller [~storytell<(a)>p57B7498B.dip.t-dialin.net] has quit []
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16:16kymarabut if you like php ...
16:16kymarathen our website is coded in php
16:16kymaraand we're actively adding features to it
16:16dwidge:)
16:18kymaragetting a test server environment and (if applicable) test website environment would be needed pretty early on - i ho eyou dont' mind eclipse :)
16:18kymara*hope
16:18dwidgei usually use notepad++
16:19dwidgei have wampserver
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16:20hendrikif you want to do something in php.
16:20hendrikwe would like to have a create account page.
16:21hendrikdo you know how to do a cvs checkout?
16:21kymaraI thought something else simple to start with would be an account navigation box
16:22kymaraWhen you login to the website you see options to Merge accounts and change password on a single page and on the top right, this should be a navigation box like the others shown only to logged in users (similar how the admin box is only showed to logged in admin)
16:23kymaraI thought for website he'd still need to configure stendhal server as it requires the db configuration
16:23hendrikexecuting the marauroa_init.sql and stendhal_init.sql should be fine.
16:24dwidgeis the website source included with stendhal's source download?
16:24kymarait's a separate module called stendhal_website
16:24hendrikno, you need to get it from cvs.
16:24kymarahendrik: ok
16:29dwidgehendrik: i've worked a little with mercurial on private projects
16:29dwidgebut that's about it :)
16:31dwidgewhat is the cvs repo url?
16:32kymarahttp://sourceforge.net/scm/?type=cvs&group_id=1111 has the details and instructions
16:33hendrikhttp://www.tortoisecvs.org/ might be helpful if you are on Microsoft Windows.
16:50-!-plassy [~quassel<(a)>ip-90-186-69-255.web.vodafone.de] has joined #arianne
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17:14dwidgehow does one commit to the repo?
17:15dwidgeor do we upload diffs?
17:15kymarathats' where patches are used
17:15kymarawe review the patches
17:15kymarathen those with commit access commit them.
17:16kymarahttp://stendhalgame.org/wiki/How_To_Create_Patch_For_Stendhal but i guess you have worked with patches before
17:40-!-storyteller [~storytell<(a)>p57B7498B.dip.t-dialin.net] has joined #arianne
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18:37dwidgemarauroa_init.sql and stendhal_init.sql
18:37dwidgewhere do i find those?
19:05CIA-66arianne_rpg: story-teller * stendhal/data/conf/zones/ados.xml: Added some sounds in and around Ados.
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20:10-!-bluekiller [4d17b8ee<(a)>gateway/web/freenode/ip.77.23.184.238] has joined #arianne
20:29dwidgeany ideas? i need to set up a database for stendhal_website
20:41yoriywhat are you trying to do, dwidge
20:43dwidgei have a mysql server
20:43dwidgei need to create a template 'stendhal' database
20:45CIA-66arianne_rpg: kiheru * stendhal/tiled/tileset/building/roof/red2.png: Corrected the size. Remade the top more in the style of the rest of the roof. Fixed minor tiling errors.
20:50yoriyi think we have guide at our wiki, which explain how to set up mysql
20:55CIA-66arianne_rpg: kiheru * stendhal/tiled/tileset/building/roof/red2.xcf.bz2: Source of the roof for the part that I have it
20:59CIA-66arianne_rpg: nhnb * stendhal/src/games/stendhal/ (5 files in 4 dirs): reduced size of player full perception from about 2300 bytes to 1200 bytes
20:59hendrikplassy, please remind me to revert that change ones we have 500,000 concurrent users and carrier pay us to get our traffic :-)
21:02-!-bluekiller [4d17b8ee<(a)>gateway/web/freenode/ip.77.23.184.238] has quit [Quit: Page closed]
21:05plassywhy should i, buy yourself a notebook :P
21:06yoriyi will remind you hend :-)
21:36dwidgehmm did someone update all the pngs in module stendhal?
21:36dwidgecvs is downloading everything again
21:38hendrikno
21:38dwidgehow does cvs work when it updates? does it download a diff or everything completly?
21:39dwidge*completely
21:39yoriyi think only diffs
21:40yoriybut i think, if you changed timestamp of your local files, cvs can decide that files was changed.
21:41dwidgehmm i don't know why it's doing this
21:42yoriydo you using eclipse IDE for work
21:42dwidgeno i'm doing with tortoisecvs
21:42dwidgeon windows
21:43dwidgei can't work on the project if every time i update it downloads the whole repo
21:43dwidge:(
21:43yoriyi remember this software, but i forget if it have help on cvs commands.
21:43yoriybetter use eclipse, this IDE have nice support for cvs
21:44yoriyeclipse ported under Windows platphorm
21:44yoriy*platform
21:51dwidgenope it's not going to work
21:51dwidgeand it cost me a fortune
21:52dwidgei'll need uncapped internet to contribute
21:57yoriydid you downloaded eclipse, dwidge
21:58dwidgeno, will it work differently? i really hope so, internet in my area is very expensive
21:59yoriyeclipse is very friendly to player, thats why we prefer eclipse patches at our tracker.
21:59yoriyhttp://www.eclipse.org/downloads/
22:00yoriyin our case use http://www.eclipse.org/downloads/packages/eclipse-ide-java-developers/heliosr
22:01yoriyusually eclipse have no cvs problems similar to what you said :-)
22:02dwidgehmm would i be able to use what i have downloaded so far, or would i have to download from scratch?
22:03dwidgeprobably the latter
22:03yoriyif you mean cvs local copy, then yes, you will not need download it again
22:20dwidgethis is very odd. either me or my pc is malfunctioning to an extreme degree :)
22:23CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/deserializer.php: added stubs
22:24hendrikdwidge, you mentioned above that you can code PHP.
22:25hendrikI have very little experiance in PHP.
22:25hendrikI am trying to allow the website to talk to the game server.
22:25hendrikSending data workd, but reading the data back in is difficult for me.
22:25hendrikPerhaps you could have a look at it?
22:25hendrikhttp://arianne.cvs.sf.net/viewvc/arianne/stendhal_website/scripts/pharauroa/common/net/deserializer.php
22:31dwidgepublic function __constructor($data) should be removed
22:32dwidgewhat is the class's behaviour?
22:35dwidgedo the read functions extract data one by one or with an index?
22:37hendrikone by one.
22:38hendrik$data is something that is filled from the network with a message.
22:38hendrikand then the parts are read off until nothing is left.
22:38dwidgeok :)
22:50dwidgeis $data a binary safe array or a plain string?
22:50dwidgeoh it must be the latter
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23:08hendrikdwidge, as far as I can tell http://php.net/manual/en/function.socket-read.php returns a string even if told to do a binary read.
23:13-!-plassy [~quassel<(a)>ip-90-186-69-255.web.vodafone.de] has quit [Remote host closed the connection]
23:16dwidgehendrik: ok it looks like it's a binary safe string
23:28dwidgehendrik: http://pastebin.com/hNEwpz5b
23:28dwidgei'm not able to test it right now, so it's untested
23:31kymaradwidge: did you need help still with finding those init sql scripts?
23:31kymaraor areyou busy on something else?
23:31kymarayoriy: dwidge was looking at website code not java, so not needing an IDE. just to have the databases defined.
23:32kymaradwidge: when you checkout (or co for short command) it downloads it all once
23:32kymarathat is the cvs command written on teh sf page
23:32kymaraafter that to get changes you can use cvs update
23:32dwidgeyes i tried downloading module stendhal to try build it and see whether it'll create the database
23:32kymarathe best command for that is cvs update -Pd
23:32kymaradwidge: i can just point you to the single file from our web based repo
23:33kymarasince you said bandwidth costs.
23:33dwidgekymara: checkout worked, but update did samething as checkout
23:33dwidgeyes please
23:33dwidge:)
23:34kymarahttp://arianne.cvs.sourceforge.net/viewvc/arianne/marauroa/src/marauroa/server/marauroa_init.sql?view=markup which you can download or view as text
23:34kymarahttp://arianne.cvs.sourceforge.net/viewvc/arianne/stendhal/src/games/stendhal/server/stendhal_init.sql?view=markup same
23:36dwidgehendrik: that code will be gone in an hour from pastebin
23:36dwidgethanks kymara
23:39kymarayw
23:39kymarai guess if you are working more on website and pharauroa you don't need to do the huge stendhal doanload
23:39kymara*download
23:40kymaramaybe the 'anonymous' access behaviour is different. that seems prettystrange
23:40kymaramaybe you you give us the exact commands you sued we can try debug it if you did want to try again
23:41dwidgeIn D:\Projects\Arianne\stendhal_website: "C:\Program Files\CVSNT\cvs.exe" -q update -P -d
23:41dwidgeCVSROOT=:pserver:anonymous<(a)>arianne.cvs.sourceforge.net:/cvsroot/arianne
23:42dwidgeusing tortoisecvs
23:42dwidgei have a sourceforge account
23:42kymarayes, but that wont'be used here
23:42dwidgebut apparently tortoise doesn't support :ext:
23:42kymarathe commands look ok
23:43kymarahm, i'm sure tortoise does support ext and ssh but you dont' have developer access to use it
23:44kymarawe don't usually add people immediately to the project and give them cvs commit access, rather review a few patches and check they'll stick around a while :)
23:45dwidgeyes a safe way to do it
23:45dwidgehmm stendhal_website is 58 mb
23:45dwidgeif i could fix my local copy it would be a good saving
23:49dwidgecvs update: checksum failure after patch to ./release.xml; will refetch
23:51dwidgethis is strange
23:51dwidgecvs update: src/games/stendhal/client/sound/system/Processors/DirectedSound.java is no longer in the repository
23:51kiherudo we want the graphical karma indicator in client? I don't think it would be too hard to implement
23:51dwidgeapparently Processors got renamed to processors
23:52kymarayou can see all changes here in this channel, CIA-66 reports them.
23:53kymarathere have been 7 commits today none of them touching many files.
23:53kymarahttp://stendhalgame.org/development/cvslog/2010-07.html
23:53kymarathats the summary for this month so you'd need to scroll to bottom
23:54kiheruthat rename was done in december. not exactly a new thing
23:54dwidgeis anyone here using windows to dev?
23:54kymarais this a check out froma long time ago you were updtaing, dwidge ?
23:55dwidgeno i did a checkout today, then immed. after i did an update to check it's working
23:55kymaracould you try updating maybe just one file as a test?
23:55kymarainstead of risking lots of bandwidth
23:55kymarayes, we've had developers who use windows
23:56kymarakiheru: can you try it please, the karma thing
23:56kymarai'd like to see it and i think it'd be a good feature if we can get the scaling right
23:56kiheruok. would be in the stats panel I suppose
23:56kymarayes

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