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Index of logs

#arianne IRC Log for 2010-07-15

Timestamps are in server time.

00:02dwidgei did an update on each folder in stendhal/ individ.
00:02dwidgenow it behaves
00:02dwidgeexcept for the src/games/stendhal/client/sound/system/processors/
00:03dwidgeit's always saying it's no longer in repo
00:03dwidgethe grabs it again
00:03dwidge*then
00:03dwidgecould be windows' case insensitive paths
00:04kymaramaybe you could take a look in the hidden cvs folder for that file//folder
00:07dwidgekymara can you quickly do an update, see whether you have same prob with that dir?
00:08dwidgei tried renaming, deleting, editing cvs/entries
00:08kymarai update more than twice i day
00:09kymarai have neverhad an issue with it and kiheru said it was in december
00:09kymarabut i can update again
00:10kymarano issue, sorry
00:10kymaramaybe you could add it to your .cvsignore
00:15dwidge.cvsignore will be updated as part of repo i think
00:15dwidgeoh well the files aren't big
00:21kymaraif that pastebin you were worried about disappears, i've saved the file anyway and hendrik can get it from me, ok?
00:22dwidgehendrik: got the code?
00:22dwidgeoh sorry didn't see your last message
00:23dwidgethanks would be good
00:23kymaraok. we also have a patches tracker you can paste in changes to or upload files less than sth like 288kb, at http://sourceforge.net/tracker/?func=add&group_id=1111&atid=301111
00:23kymarabut this is fine
00:26dwidgedoes stendhal use unit/mutation testing?
00:27kymarajunit testing for our java source code
00:27kymaraand http://stendhalgame.org/hudson/ is for continuous integration
00:28kymarauff, i got a horrific score for that -90 failing tests, thanks madmetzger :D
00:28kymaraand i write loads of tests and fix them, it's really not fair :(
00:29dwidgeno test-driven devving? :(
00:29kymaradwidge: our development philosophy is that when we have big ideas we break them down into small pieces, manageable chunks
00:30kymarawe release little and often, every 4 weeks or so
00:30kymarai think we have a pretty good philosophy.
00:30-!-gummipferd [~user<(a)>92.117.62.77] has left #arianne []
00:30dwidgeyes
00:30kymarabut no i don'tthink you'd call it test-driven
00:34dwidgewhat php version does the site run on? i get a lot of warnings and notices
00:35kymara5?
00:35kymarahave you read the readme?
00:35kymarastendhal_website/README
00:37dwidgeyes it says 5
00:38kymarai mean have you configured it?
00:38kymaraand what warnings and notices?
00:38kymarathough tbh i should go to bed now
00:39kymaraif you want to pastebin some of the errors maybe someone will have an idea but it might not be till tomorrow now (late europe time)
00:39-!-Bluelads4 [~Bluelads4<(a)>ip-95-222-160-130.unitymediagroup.de] has joined #arianne
00:40dwidgeWarning: Call-time pass-by-reference has been deprecated in ...
00:40kymarathis channel is logged should you need it, on our website http://stendhalgame.org/chat/
00:40dwidgemy version is too recent
00:40dwidgeok
00:40kymarahttp://forums.kayako.com/f56/php-warning-call-time-pass-reference-has-been-deprecated-4091/ ?
00:41kymaraok
00:41kymaragood night
00:42dwidgegood night
00:43CIA-66arianne_rpg: kymara * stendhal_website/README: don't tell people to edit news/events direct in mysql
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01:17CIA-66arianne_rpg: kiheru * stendhal/src/games/stendhal/client/gui/stats/ (3 files): Added graphical karma display
01:18-!-lachgeist [~lachgeist<(a)>dslc-082-083-236-124.pools.arcor-ip.net] has quit [Ping timeout: 260 seconds]
02:15-!-omero [~omero<(a)>host207-120-dynamic.56-82-r.retail.telecomitalia.it] has quit [Quit: *bBzzZZZTTT*]
02:56postman-botxawk rented a sign saying "caution!!! loko2026 and monkeyb thiefs"
02:59postman-botloko2026 rented a sign saying "xawk stole a ton of stuff from me dont listen to him love loko2026"
03:00postman-botloko2026 rented a sign saying "xawk is an idiotic jerk"
03:00postman-botloko2026 rented a sign saying "xawk calles everyone thiefes"
03:01postman-botloko2026 rented a sign saying "xawk is a spider monkey that flings poo and he is a lier and calls everyone thiefs"
03:09postman-botmonkeyb rented a sign saying "xawk is a stupid lier and he flings poo just like loko said and i can't believe how dirty he gets then touches peoples items!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
03:17postman-botomegastar rented a sign saying "loko2026 monkeyb and are denying that attempted to steal xawk killerm and still call me a liar for the mistakes that both commit, please be careful with these people"
05:07postman-bottiagomt rented a sign saying "monkeyb and loko2026 thiefs"
05:09postman-bottiagomt rented a sign saying "monkeyb and loko2026 are pure thieves never negotiate with them ......"
05:55-!-lachgeist [~lachgeist<(a)>dslc-082-083-236-124.pools.arcor-ip.net] has joined #arianne
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06:59postman-botfinix rented a sign saying "Everybody please fling your poo in peace!!!"
08:33CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/deserializer.php: implemented reading methods (patch by dwidge)
08:49CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/message/message-s2c-createaccountnack.php: basic implementation of message s2c create account nack
08:49CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/pharauroa.php: basic implementation of message s2c create account nack
08:50CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/message-factory.php: read message type and instantiate the appropriate message object
08:52hendrik,6,7,8,11,12]
08:52hendrik[#arianne]
08:52hendriksorry
08:52hendrikobject(PharauroaMessageS2CCreateAccountNACK)#5 (5) { ["reason":"PharauroaMessageS2CCreateAccountNACK":private]=> int(4) ["messageType":protected]=> int(25) ["clientid":protected]=> NULL ["timestampMessage":protected]=> NULL ["protocolVersion":protected]=> int(32) }
08:52hendrikdwidge thank you, the above line is a read message from marauroa.
08:53hendrikreason = 4 is correct, it means accounts alrad exists.
08:53hendrikprotocolVersion 32 is correct, too.
08:53hendrikmessageType = 25 means Message, Server to Client, Create Account NACK and is correct.
08:54hendrikI am wondering why clientid and timestampMessage are NULL.
08:54hendrikbut I guess that is a bug in my code, because they are read before the "reason" which is correct.
08:57hendrikclientid is supposed to be -1, since we are not logged in during account creation.
09:15-!-Bluelads4 [~Bluelads4<(a)>ip-95-222-160-130.unitymediagroup.de] has joined #arianne
09:55-!-dwidge [~Dwidge<(a)>vc-41-18-48-56.umts.vodacom.co.za] has joined #arianne
10:00CIA-66arianne_rpg: kiheru * stendhal/src/games/stendhal/client/gui/stats/KarmaIndicator.java: simplified the normalization expression a bit
10:01hendrikdwidge, thank you.
10:01hendrikyou can read the logs at http://stendhalgame.org/chat/
10:01hendrikthis was a huge step forward to talking to the game server.
10:07-!-CodeCannon [~Dwidge<(a)>vc-41-18-48-56.umts.vodacom.co.za] has joined #arianne
10:08CodeCannonhendrik: ^_^
10:09CodeCannonhendrik: yw
10:10*dwidge is now known as CodeCannon
10:10-!-dwidge [~Dwidge<(a)>vc-41-18-48-56.umts.vodacom.co.za] has left #arianne []
10:13CodeCannonhendrik: maybe readByte is broken?
10:16CodeCannonclientid and timestampMessage - is it using readByte, readString, read256String, etc..?
10:29CodeCannonstendhal_website\images\background.png <- corrupt?
10:30CodeCannonstendhal_website\images\menu.gif <- corrupt?
10:41kiheruthat could happen if they are not marked binary in cvs
10:45*kiheru doing a checkout of the website source to check if that's the case
10:46kiheruyep. apparently there have been no windows users doing website development for a while :-D
10:50kiheruCodeCannon: try doing 'cvs update -A' for the images directory now
10:51kiheru(I hope I got it fixed properly)
10:52kiheruor just for those two files, I presume
10:56CodeCannonkiheru: yay works, thanks
10:57kiheruyou're welcome
10:58hendrikCodeCannon, timestampMessage and clientid use readInt, the other use readByte.
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14:27CodeCannonhendrik: any progress?
14:31hendrikCodeCannon, i am at work.
15:30CodeCannonhendrik: ok
15:31CodeCannonhendrik: http://sourceforge.net/tracker/?func=detail&aid=3030009&group_id=1111&atid=301111
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17:23-!-storyteller [~storytell<(a)>p57B74AC3.dip.t-dialin.net] has joined #arianne
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19:37-!-Laguz [~Miranda<(a)>p57B0AB7E.dip0.t-ipconnect.de] has joined #arianne
19:38Laguzhello all
19:45CodeCannon1hey
20:19-!-gros [~Lauwenmar<(a)>unaffiliated/gros] has quit [Quit: TV Time]
20:25kymaraaw, i went to look up how to add tooltips to swing components then found there already was one for the karma scale :D
20:30*kymara loves tooltips
20:33CodeCannon1hello kymara
20:34kymarahello CodeCannon1
20:34CodeCannon1any self-contained features to implement?
20:34kymarafor website or game?
20:34CodeCannon1website
20:35kymarai'd like please the accoutn control settings in a box like the rest but we do need icons for those parts i guess
20:35CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/entity/spell/Spell.java: fix java doc warning
20:35kymarai think i mentioned this on the first day we were talking here, do you know what i am talking about?
20:35kymarathat when you are logged in you see the account control options in a startBox() like the other navigation boxes.
20:36kymaranot on teh top right
20:36CodeCannon1kymara: http://sourceforge.net/tracker/?func=detail&aid=3029967&group_id=1111&atid=301111
20:36kymaraheh ok
20:36kymaraso you need another one :D
20:36kymarawe were thinking of showing the 'latest events' in game
20:37kymaranot every killed rat. but perhaps some interesting recent events from our gameEvents table
20:37kymarai don't know how those should be displayed
20:38kymaraand then, another thing are the requests related to displaying postman messages
20:38kymaraso that when you are logged in to site you can read the messages you had received from, say, npcs, (even the ones that were already delivered)
20:38CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/core/engine/dbcommand/ReadAchievementsForPlayerCommand.java: fix java doc warning
20:40kymarajust looking through requests, so yourpatch would close http://sourceforge.net/tracker/?func=detail&aid=3010631&group_id=1111&atid=351111
20:43CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/core/engine/ (2 files in 2 dirs): fix java doc warning, remove unused parameters
20:43kymarathen CodeCannon1 there was something about using google maps for our atlas
20:44kymarahttp://sourceforge.net/tracker/?func=detail&aid=3022010&group_id=1111&atid=973767
20:44kymarabut i did not fully understand that.
20:55CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/ (deserializer.test.php deserializer.php): deserializer with tests by CodeCannon (fixes 3030009)
20:55hendrikCodeCannon1, thank you.
20:55hendrikobject(PharauroaMessageS2CCreateAccountNACK)#5 (5) { ["reason":"PharauroaMessageS2CCreateAccountNACK":private]=> int(4) ["messageType":protected]=> int(25) ["clientid":protected]=> int(4294967295) ["timestampMessage":protected]=> int(3614798434) ["protocolVersion":protected]=> int(32) }
21:04CIA-66arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/ (3 files in 3 dirs): implement a simple kill achievement
21:05kymarayou can implement simply also a nice achievement maybe for mayor quests
21:05kymarawe already store how many tmes you have done the daily and weekly quests
21:06kymarai think they are good candidates for achievement.
21:06madmetzgeroh yes, it's on the ideas page :)
21:07madmetzgerbasically the question is where to call the notifier for finishing quests
21:07storytellerIs there something special at the moment or shall I just keep on with adding sounds and music to the world? :)
21:11Laguzi have heard some new ambient music, really nice, i like it
21:11Laguzkymara, how can i add the paper image to an item?
21:11storytellerthose which I added? :)
21:11Laguzyes at the dungeon and the forest for example
21:11kymaraLaguz: sorry, what do you mean?
21:12Laguzthe paper with the wizards iformation
21:12Laguzu know?
21:13Laguzi made an image like the "wanted dark elves"
21:13storytellerAh, thank you, Laguz :)
21:13Laguzbut how can i add it for an item
21:13Laguzi thank you for the nice ambients :)
21:14kymaraLaguz: can you describe more clearly what you mean
21:14kymararight now the options are:
21:14kymara- look at a sign and see a big image like the maps by zynn iwuhos
21:14Laguzor did u meaned just an popup from the NPC?
21:15kymara- speak to an npc and see a big images like ilisa, monogenes show you
21:15kymararight now there is not an optionto examine an item and wsee an image
21:15kymarabut i meant zekiel would show it you when you say #wizards maybe
21:15Laguzok, because you said an item
21:15CIA-66arianne_rpg: nhnb * stendhal_website/scripts/pharauroa/common/net/ (deserializer.test.php deserializer.php): changed type in readInt from unsigned to signed to be compatible with the Java code, renamed readShortString to read255LongString to stay consistent with the Java code although that name is not really nice.
21:15kymaraor even the other word that is not send
21:15kymarasorry.
21:15Laguzbut i misunderstood, u mean like monogenes map
21:15kymarayes sorry
21:16Laguzi guess ill choose this option
21:16kymarait can also be done for items
21:16Laguzits possible to minimize it right?
21:16kymarabut i thought since zekiel speak it can come from him
21:16kymarayes
21:16Laguzok good
21:16kymarais it better from items?
21:16Laguzhm
21:17Laguzjust if the player close it
21:17kymarameh if they close it their problem
21:17Laguzok thats the answer
21:18Laguzno item need then
21:18storytellerBye :)
21:18Laguzbeside, clever players could read chatlog already^^
21:18Laguzbyebye
21:18-!-storyteller [~storytell<(a)>p57B74AC3.dip.t-dialin.net] has quit []
21:19kymarathat sounds good
21:19Laguzyes, ill add it now
21:19Laguzand test it
21:37postman-bottaberenc rented a sign saying "why nobody told me that was a wooden letters party here? i want to put a letter too!!"
21:49madmetzgeri am thinking about a point when to notify for finished quests
21:50hendrika ChatAction()?
21:50madmetzgeryes
21:50madmetzgeri was thinking of having a special chat action for that
21:51madmetzgerwe already have SetQuestAction which is used also for finishing quests
21:51madmetzgermy idea is to have a special action that sets done for quests
21:52madmetzgerthe alternative way would be to check if the set string is "done" in the fire method, but i think that is rather ugly
21:52hendrikI think i'd prefer a action which deals soly with the archivement aspect.
21:54madmetzgerwe'd need to change a lot of quests anyway, but that action would be more likely to fulfill the single responsibility principle
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22:30CIA-66arianne_rpg: kiheru * stendhal/src/games/stendhal/client/gui/layout/SBoxLayout.java: Made COMMON_PADDING final. Added some more comments
22:31-!-CodeCannon1 [~Dwidge<(a)>vc-41-16-132-224.umts.vodacom.co.za] has left #arianne []
22:36postman-botmiguelangelo rented a sign saying "i sell 1 assassins dagger on market by 16k and another is with me and i sell by 10k"
23:05-!-gros [~Lauwenmar<(a)>unaffiliated/gros] has quit [Quit: zZz]

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