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Alternatively, you can simply use freenode's webchat service, below. Feel free to change the nick to for example, your player name.
Timestamps are in server time.
| 00:05 | CIA-30 | arianne_rpg: kiheru * stendhal/src/games/stendhal/client/gui/ContainerPanel.java: Left align the sub panels |
| 00:21 | CIA-30 | arianne_rpg: kymara * stendhal/doc/CHANGES.txt: add website recent events |
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| 08:45 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/maps/quests/piedpiper/ITPPQuestConstants.java: added string constants for quest timings |
| 08:46 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/maps/quests/piedpiper/ITPPQuest.java: interface for quest phases switching |
| 08:46 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/maps/quests/piedpiper/TPPQuest.java: default implementation of phase switching interface |
| 08:47 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/maps/quests/ (4 files in 2 dirs): quest class was splitted at independent phase classes |
| 08:47 | CIA-30 | arianne_rpg: yoriy * stendhal/tests/games/stendhal/server/maps/quests/ThePiedPiperTest.java: fixed test for quest |
| 08:52 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/client/gui/buddies/BuddyPanelControler.java: suppressed warnings from getOldValue() functions |
| 08:57 | kymara | I'm not sure but it might be a good idea to leave warnings on the buddy stuff as it reminds that they need to be cleaned up now, as per also my developers tracker |
| 08:58 | yoriy | but how it can be cleaned? i searched for problem solution and found almost none |
| 08:58 | yoriy | except one hardcoded hack |
| 09:00 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/maps/quests/piedpiper/ (InvasionPhase.java TPPQuest.java): fixed problem with double npc shouts |
| 09:00 | kymara | I don't know about that specific warning but atm the buddies code is trying to handle both old and new way |
| 09:00 | kymara | it shoudl only need to handle new way now |
| 09:01 | yoriy | ok, i will return warnings back, as i dont know about this new way :-) |
| 09:01 | kymara | it's in there |
| 09:01 | kymara | both are in there |
| 09:02 | kymara | you might be right, it's not my code either. |
| 09:04 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/client/gui/buddies/BuddyPanelControler.java: retrieve warnings from getOldValue() |
| 09:04 | yoriy | oh... too late |
| 09:05 | yoriy | its not big problems so will it be with warnings :-) |
| 09:05 | yoriy | have to go now, bye kym |
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| 09:38 | hendrik | There is no way to do that without warnings. |
| 09:38 | hendrik | Java is stupid. |
| 10:03 | kymara | orry for interfering |
| 10:03 | kymara | *sorry |
| 10:21 | -!- | Bluelads4 [~Bluelads4<(a)>p5B34AB7C.dip.t-dialin.net] has joined #arianne |
| 10:38 | Bluelads4 | good morning :) is there still an entrance missing for the CHANGE.txt file for the new ados npc? if so, it could maybe be: "Populating maps: adding new npc Marla to Ados" or something... (I have to admit: I didn't look into that file so often... *hide*) |
| 10:38 | kymara | i think "added new npc Marla to Ados" sounds right |
| 10:39 | kymara | thank you |
| 10:39 | Bluelads4 | ok :) |
| 10:39 | kymara | could you think of any simple quest for her? |
| 10:39 | kymara | or some 'help' she can suggest for you, like anythign useful she can tell you about in ados? |
| 10:39 | kymara | maybe wikipedian |
| 10:40 | Bluelads4 | hmm I can try to think of some |
| 10:41 | Bluelads4 | oh... she is at all using a wrong help message in relation to other nocs |
| 10:41 | Bluelads4 | *npcs |
| 10:41 | Bluelads4 | I just got that now |
| 10:41 | Bluelads4 | [10:40] <bluelads> help |
| 10:41 | Bluelads4 | [10:40] <Marla> Since I am living here in Ados I dont need any kind of help, but thank you. |
| 10:41 | Bluelads4 | that should normally be an answer for "task" I think... |
| 10:42 | kymara | hm, yes |
| 10:42 | kymara | i was just thinking about people said npcs shoudl give more helpful help messages |
| 10:42 | Bluelads4 | yes, that would be a good idea |
| 10:43 | Bluelads4 | she is also a bit hidden at the moment |
| 10:43 | Bluelads4 | maybe the circle which she is running could be made a bit bigger |
| 10:44 | Bluelads4 | madmetzger we were maybe a bit too fast :D |
| 10:55 | madmetzger | you know now how to do that, Bluelads4 :P |
| 10:55 | Bluelads4 | meeh ^^ |
| 10:55 | kymara | it is okay to add something initial and then improve after |
| 10:56 | kymara | she could also have a nice description rather than 'You see Marla' |
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| 14:32 | Javy_Dreamer | What are the valid values for the status column in characters? |
| 14:34 | Javy_Dreamer | active and? |
| 14:35 | Javy_Dreamer | inactive? |
| 14:36 | kymara | i knwo about account but not characters |
| 14:37 | kymara | for account it can be active, inactive, banned and now also merged for if that account got merged to another |
| 14:37 | Javy_Dreamer | I'll use active for creation I guess |
| 14:37 | Javy_Dreamer | that kind of stuff is not present in the release documentation... |
| 14:37 | kymara | please file a bug report on any missing documentation |
| 14:37 | Javy_Dreamer | that's the default value for the column in the sql |
| 14:38 | kymara | yes |
| 14:39 | Javy_Dreamer | what version is trunk considered? |
| 14:42 | kymara | http://arianne.cvs.sourceforge.net/viewvc/arianne/marauroa/README?revision=1.216&view=markup |
| 14:42 | kymara | 3.8.5 |
| 14:42 | kymara | 3.8.1 is released and README has notes for 3.8.5 which is in development on trunk |
| 14:44 | kymara | in CharacterDAO I can only see filters on 'active' |
| 14:44 | kymara | and fwiw in Stendhal we have only active characters |
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| 14:45 | kymara | accounts would be banned, or inactive, say, but not the character as the check is done at character level. but when we load character's it's just active ones. |
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| 18:30 | Bluelads4 | I re-arranged the http://stendhalgame.org/wiki/Stendhal_Dungeons page now, I hope that is better than before now :) |
| 19:00 | kymara | yes that is looking better |
| 19:00 | kymara | thank you |
| 19:06 | kymara | 'keep your hands onto the level of your eyes' - I think that doesn't translate :) |
| 19:06 | kymara | i'll amke a few fixes |
| 19:06 | kymara | if the texts also came from the main pages could you then copythe changes over? |
| 19:06 | Bluelads4 | yes I can :) I had the sentence from the phantom of the opera :D |
| 19:07 | Bluelads4 | but a french woman is saying it there ^^ I thought it's correct like that :D |
| 19:09 | kymara | hehe |
| 19:09 | kymara | i'm correcting also some other bits and grammar: you still use 'are living in' rather than 'live in' say |
| 19:11 | kymara | okay, done |
| 19:11 | kymara | remember you can fill in a summary about what changes you made with each edit in the 'summary' field |
| 19:12 | kymara | that is useful if you want to remember what you did when |
| 19:12 | kymara | or so other people can see like at http://stendhalgame.org/wiki/Special:RecentChanges |
| 19:13 | Bluelads4 | hehe ok I'll copy the corrected sentences onto the main pages :) thank you |
| 19:15 | kymara | thank you |
| 19:15 | kymara | is it easier if you can see the changed ones |
| 19:15 | kymara | http://stendhalgame.org/w/index.php?title=Stendhal_Dungeons&diff=10804&oldid=10800 |
| 19:19 | Bluelads4 | ahh thats nice :) |
| 19:24 | Bluelads4 | ok, done :) |
| 19:25 | kymara | Could anyone help with gathering some nice descriptions of quests and the stages of them |
| 19:25 | kymara | it needs to be from a player point of view |
| 19:25 | kymara | Like 'I met Hayunn Naratha and promised to get him a beer' |
| 19:26 | kymara | I have put a page together at http://stendhalgame.org/wiki/Stendhal_Quest_Histories |
| 19:32 | postman-bot | nikomicho rented a sign saying "buy floor and grain :) msg me or kaniii" |
| 19:33 | kymara | i'm just chekcing which already have it |
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| 23:30 | CIA-30 | arianne_rpg: nhnb * stendhal/src/games/stendhal/server/maps/quests/piedpiper/TPPQuest.java: removed <(a)>Override from interface methods to be compatible with Java 5 |
| 23:32 | CIA-30 | arianne_rpg: nhnb * stendhal/src/games/stendhal/ (common/Debug.java client/StendhalClient.java): removed debug code for lost perceptions which is useless because Marauroa was ported from UDP to TCP years ago |
| 23:33 | CIA-30 | arianne_rpg: nhnb * stendhal/src/games/stendhal/client/gui/buddies/BuddyPanelControler.java: readded Surpress warnings because it is impossible to avoid this warning without rewriting lots of code) |
| 23:38 | kymara | sorry for interfering there |
| 23:38 | kymara | i guess i get worried if i see someone suppress a warning if i think it's code they didn't write themself. i should be more trusting |
| 23:39 | hendrik | This is the only situation i am aware of that cannot be done nicely in java: |
| 23:40 | hendrik | Casting to a type with a generic parameter. |
| 23:40 | hendrik | Map<String, String> map = (Map<String, String>) evt.getNewValue(); |
| 23:40 | hendrik | The cast to Map is done at runtime but because of some stupid decisions by Sun, the <String, String> part is lost at runtime. |
| 23:41 | hendrik | The stupid decision is that they wanted to stay byte code compatible on the VM level. |
| 23:41 | hendrik | But the later broke that with Enumerations. |
| 23:41 | hendrik | But they did not went back to do generics in a better way. |
| 23:43 | hendrik | So other than this, warnings should not be surpressed. |
| 23:43 | kymara | i heard java 7 was going to fix some issues with generics but i dont know if that was one of them |
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