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Alternatively, you can simply use freenode's webchat service, below. Feel free to change the nick to for example, your player name.
Timestamps are in server time.
| 00:00 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/entity/creature/Registrator.java: make this class public |
| 00:19 | yoriy | im a bit confused of Registrator class package - it is a simple wrapper around Observable class. So it must not be in server/entity/creature package; i planning of using this class instance in GuidedEntity class, and this will add server/entity/creature to import section of server/entity package class. Id like to place it in either separate package or in common package or in server package. I even thinked that this class could be a part of marauroa cos his fun |
| 00:21 | yoriy | right now i want to place it one level up, to server/entity package |
| 00:27 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/entity/ (creature/Registrator.java Registrator.java): class moved to one level up |
| 00:27 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/entity/creature/Creature.java: fixed import |
| 00:29 | CIA-30 | arianne_rpg: yoriy * stendhal/src/games/stendhal/server/ (entity/GuidedEntity.java core/pathfinder/Path.java): added method for react on entity's finished path |
| 00:30 | yoriy | by this change i can realize continuous path with changing zones on it |
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| 03:46 | postman-bot | kezman rented a sign saying "Si eres paciente en un momento de ira, escaparas a cien dias de tristeza." |
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| 11:23 | -!- | Bluelads4 is now known as blue_shower |
| 11:42 | CIA-30 | arianne_rpg: nhnb * stendhal_website/index.php: fixed prefix for local installs in admin links |
| 12:04 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.css: full screen content area |
| 12:07 | CIA-30 | arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/ (12 files): fillQuestInfo (name, description, if it's repeatable) for quests A-D |
| 12:09 | CIA-30 | arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/RingMaker.java: additions to the get history -tell player about their broken ring even if they didn't start quest, if started, tell player if its ready or not and add the hint word, and add a step for if it's completed |
| 12:27 | blue_shower | hehe I didn't know how to add anything else there except of the First-Chat and Forging step :D |
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| 12:33 | CIA-30 | arianne_rpg: nhnb * stendhal_website/ (content/admin/slr.php scripts/slr.php): started to work on an interface for a systematic literature review (not really related to stendhal) |
| 12:34 | kymara | thats okay. |
| 12:34 | kymara | can you help with the fill quest info parts too |
| 12:35 | kymara | I got to the quests starting with 'D' |
| 12:35 | kymara | so it's done up to there |
| 12:40 | hendrik | might be a good idea to start at Z and work up. |
| 13:20 | -!- | blue_shower is now known as Bluelads4 |
| 13:20 | Bluelads4 | sure I can :) |
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| 13:25 | -!- | Blueladsr4 is now known as Bluelads4 |
| 13:40 | CIA-30 | arianne_rpg: bluelads99 * stendhal/src/games/stendhal/server/maps/quests/ZekielsPracticalTestQuest.java: Added "fillQuestInfo" for quest history |
| 13:45 | CIA-30 | arianne_rpg: nhnb * stendhal_website/ (content/admin/slr.php scripts/slr.php): get slr to edit from database |
| 13:48 | CIA-30 | arianne_rpg: bluelads99 * stendhal/src/games/stendhal/server/maps/quests/WeeklyItemQuest.java: Added "fillQuestInfo" for quest history |
| 13:51 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/ (slr.php news.php): after selecting an entry, jump to the edit form within the target page |
| 13:52 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/ (slr.php news.php): added support for subfolder install |
| 14:17 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: print all input fields |
| 14:33 | CIA-30 | arianne_rpg: kymara * stendhal/src/games/stendhal/ (common/NotificationType.java client/gui/KTextEdit.java): |
| 14:33 | CIA-30 | arianne_rpg: make it possible to use some of the other styles supported by our client (like |
| 14:33 | CIA-30 | arianne_rpg: not being bold) using a NotificationType. apply this a not bold type to positive |
| 14:33 | CIA-30 | arianne_rpg: and negative messages (healing and poison). add a new type for detailed |
| 14:33 | CIA-30 | arianne_rpg: information which is not coloured, but not bold. |
| 14:33 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: added input boxes based on datatype (input lines for "varchar", textareas for "text") and readonly attributes |
| 14:34 | CIA-30 | arianne_rpg: kymara * stendhal/src/games/stendhal/server/actions/QuestListAction.java: use new notification type which makes the output not bold |
| 14:35 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: use the full screen for textareas |
| 14:36 | CIA-30 | arianne_rpg: kymara * stendhal/src/games/stendhal/server/core/rp/StendhalQuestSystem.java: trying to remove some empty white spaces when you look up a quest with /listquests. highlight headings in blue |
| 14:38 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: display comments from database |
| 14:41 | CIA-30 | arianne_rpg: nhnb * stendhal_website/scripts/slr.php: get meta data |
| 14:41 | CIA-30 | arianne_rpg: bluelads99 * stendhal/src/games/stendhal/server/maps/quests/ (3 files): Added "fillQuestInfo" for quest history |
| 14:43 | -!- | Bluelads4 is now known as Blue_Away |
| 15:06 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: some code cleanup |
| 15:28 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: added support for configureable number of columns |
| 15:39 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: code by madmetzger to create insert statements |
| 15:39 | CIA-30 | arianne_rpg: nhnb * stendhal_website/scripts/slr.php: code by madmetzger to create insert statements |
| 15:57 | CIA-30 | arianne_rpg: nhnb * stendhal_website/content/admin/slr.php: filled reviewer column, keep column count |
| 15:57 | CIA-30 | arianne_rpg: nhnb * stendhal_website/scripts/slr.php: write to database |
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| 17:06 | CIA-30 | arianne_rpg: nhnb * stendhal/src/games/stendhal/server/maps/quests/PaperChase.java: changed quest slot |
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| 17:42 | -!- | Blue_Away is now known as Bluelads4 |
| 18:47 | CIA-30 | arianne_rpg: nhnb * website/ (header.php index.php): moved include of WriteHTML.php up so that it can be used to write the head-tag |
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| 18:53 | -!- | devv [531d524d<(a)>gateway/web/freenode/ip.83.29.82.77] has joined #arianne |
| 18:53 | devv | hi. |
| 18:54 | hendrik | hello |
| 18:56 | devv | I have a question - namely, I would like to create your own game, but I do not know how such a client to edit the game (different background, etc.), how to change the style of windows in the game where this is changing.? |
| 18:58 | devv | And also upload their own Items. |
| 18:58 | hendrik | background is in games.stendhal.client.gui.styled.WoodStyle line 56. |
| 18:59 | hendrik | Adding items is explained on http://stendhalgame.org/wiki/Stendhal_Item_Ideas and http://stendhalgame.org/wiki/HowToAddItemsStendhal |
| 19:01 | devv | Many thanks, and how to change language in the game into Polish, which files need to edit.? |
| 19:01 | hendrik | almost every file. |
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| 19:03 | devv | Oh, and ask how to edit it, simply change the text.? |
| 19:04 | CIA-30 | arianne_rpg: nhnb * website/WriteHTML.php: tried to use absolut path with url in thumbnail_image |
| 19:07 | CIA-30 | arianne_rpg: nhnb * website/WriteHTML.php: fixed image_src rel |
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| 19:14 | CIA-30 | arianne_rpg: nhnb * website/ (xml/website_news.xml css/cssdef.css): start news items with a <p>-tag, removed manual padding in container div |
| 19:22 | CIA-30 | arianne_rpg: nhnb * website/css/cssdef.css: code format |
| 19:25 | CIA-30 | arianne_rpg: nhnb * website/WriteHTML.php: use relative pathes to source image |
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| 20:52 | yoriy | guys, im trying to find the best place for pied piper's voyage starting point. Could anybody join me at testserver please? kymara, kiheru? Bluelads4? |
| 20:54 | kymara | okay |
| 21:08 | Bluelads4 | can it be that /listquests UltimateCollector is broken somehow? I can't read it out of the java-file :D but it neither works on the xplanner (nothing at all happens) nor on my localhost... |
| 21:09 | kymara | i'll have a look |
| 21:09 | kymara | it's probably broen yes it might have just been a lazy copy paste |
| 21:09 | Bluelads4 | hehe :) |
| 21:09 | kymara | what does your localhost console log for the server say? |
| 21:09 | kymara | or the xplanner server log? |
| 21:09 | Bluelads4 | let me check |
| 21:10 | kymara | looking at the code it will be broken if you haven't started it |
| 21:10 | kymara | it does final String questState = player.getQuest(QUEST_SLOT); |
| 21:10 | kymara | then |
| 21:10 | kymara | if (questState.equals("rejected")) { |
| 21:10 | Bluelads4 | xplanner: http://pastebin.com/h4kt4ZSM |
| 21:10 | kymara | but if the player had not started it, then questState is null |
| 21:10 | kymara | you'll get an Null Pointer Exception at line 97 |
| 21:11 | kymara | # |
| 21:11 | kymara | java.lang.NullPointerException |
| 21:11 | kymara | # at games.stendhal.server.maps.quests.UltimateCollector.getHistory(UltimateCollector.java:97) |
| 21:11 | kymara | see that number at the end of the message there? |
| 21:11 | kymara | that's the line number |
| 21:11 | Bluelads4 | yes |
| 21:11 | kymara | so i was right, woo! |
| 21:11 | Bluelads4 | :D |
| 21:11 | kymara | can you compare to how other ones do it |
| 21:11 | * | Bluelads4 cheers |
| 21:11 | kymara | if they didn't have the quest at all they did a return res; |
| 21:11 | kymara | what that means is with no quest, go no further, just 'return' |
| 21:12 | Bluelads4 | ah okay |
| 21:12 | kymara | or maybe for this one it is not a good idea to copy that layout but use a layout from a similar quest. UltimateCollector is complex though as it isn't just one thing to check |
| 21:14 | kymara | i mean he randomises which item you pick |
| 21:14 | kymara | if you want to start it though i can add some extra stuff abotu whether or not you have brought the item |
| 21:14 | kymara | or i can help you with that check |
| 21:14 | kymara | you can also write pseudo stuff like a comment: |
| 21:15 | kymara | // here i would check if they had the item and if they did I'd say: "blah" |
| 21:15 | kymara | and then we can look at how to do it |
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| 21:40 | kymara | kiheru would you mind seeing if you approve of the text style changs thing i made today? |
| 21:47 | kiheru | ok. can take some time |
| 21:50 | kymara | well, it's that the little strings "regular" and "normal" and stuff are used in two places now |
| 21:50 | kymara | they're really the same strings |
| 21:50 | kymara | so i think they shold be linked, you know? |
| 21:50 | kymara | one of them should be lookcing the other one up |
| 21:50 | kymara | otherwise it's magic they are both the same |
| 22:15 | kymara | Bluelads4: how is it going |
| 22:15 | kymara | did you stop on that one |
| 22:15 | Bluelads4 | I'm still trying to make a way through it while comparing different quests with each other :D |
| 22:15 | kymara | okay. |
| 22:15 | kymara | try to read what those thingies are checking |
| 22:16 | kymara | in fact better, try to think what are the logical steps to teh quest |
| 22:16 | kymara | then think, how do i test for them (look at examples) |
| 22:16 | kymara | if the examplesdon't tlel you ask here |
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| 23:13 | CIA-30 | arianne_rpg: nhnb * stendhal/src/games/stendhal/server/actions/admin/BanAction.java: fixed temporary ban expiring immediatelly |
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