Stendhal:0.40
This version will add the next list of items between this release and the next major one.
We are in need of producing the art for these items.
Objetives
Allow gameplay of players from level 0 to 10. Items should range from adquisition level of players of level 0 to level 10.
Expected player inventory
Player Level Equipment Weapon Shield Armor Helmet Legs 0 7 0 1 0 0 1 7 14 1 1 1 2 8 14 1 1 1 3 8 14 4 1 1 4 10 15 4 2 2 5 10 15 4 2 2 6 12 15 5 2 2 7 12 15 5 2 2 8 14 16 5 4 4 9 14 16 6 4 4 10 14 16 6 4 4
Monsters levels
Level Monster Size 0 Sheep 1 Deer 1 1 Rat 1 Cave rat 1 2 Cobra 1 Wolf 1.5 Boar 1.5 3 Bear 2 4 Kobold 1.5 Skeleton 1.5 Goblin 1.5 Troll 1.5 5 Orc 2 6 Dwarf 1.5 Elf 1.5 7 Gargoyle 2 8 Ogre 3 9 Cyclops 3 15 Giant rat 4 20 Dragon 4
This means that it will take a player of level X with proper equipment to defeat that creature and recieve no more than 20%-30% of it base HP damage.
You can give a try here http://stendhal.game-server.cc/levels/
Items prices and levels
Item ATK DEF Price Swords Knife 7 0 10 Dagger 8 0 30 Short Sword 11 0 90 Sword 14 0 170 Axe Small axe 7 0 10 Hand axe 9 0 45 Axe 12 0 100 Club Club 7 0 10 Staff 9 0 40 Mace 12 0 90 Ranged weapons Bow 12 0 90 Arrows(10) 0 0 10 Shields Wooden 0 14 15 Studded 0 15 50 Plate 0 16 160 Armors Dress 0 1 20 Leather 0 4 50 Studded 0 5 130 Chain 0 6 420 Helmets Leather 0 1 20 Studded 0 2 60 Chain 0 4 210 Leg armors Leather 0 1 30 Studded 0 2 70 Chain 0 4 200
Items
- Wooden shield
- Studded shield
- Metal plate shield
Swords
- Knife
- Dagger
- Short sword
- Sword
Axes
- Small axe
- Axe
Club
- Club
- Hammer
Range weapons
- Bow
- Arrow
Armors
- Dress
- Leather armor
- Studded leather armor
- Plate mail armor
Helmet
- Leather helmet
- Studded helmet
- Chain mail helmet
Leg armors
- Leather leg armor
- Studded leather armor
- Chain mill armor
Miscellaneous
- Door
- Corpse
- Money
- Key
- Bottle
- Wand
- Food
Creatures
Animals
- Boar
- Rat
- Cave rat
- Giant rat
- Cobra
- Bear
- Wolf
- Sheep
- Deer
Misceslaous
- Green dragon
- Dwarf
- Elf
- Gargoyle
- Ogre
- Cyclops
- Goblin
- Kobold
- Orc
- Troll
- Skeleton
World
This version will increase the world size. It is important to expand the network. Each zone is interconected using portals with other zones, that makes the world less linear and more interesting, specially at dungeons.
The new zones added on this version are:
- rat_dungeon
- dungeon_000
- dungeon_001
And we are also going to add interiors. Each house will have an interior accessible by a door ( that ISA portal ).
We should follow the deeper-harder guideline with some surprises on isolated areas.
Back to stendhal refactoring page
Back to Stendhal main wiki page