Talk:Ideas for Stendhal/Magic

From Arianne
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Spell Ideas - explanation about "Knowing"

  • Light
    • Knowing - The player has the ability to know what's happening now at this place!
First, the player activates the spell.
A window opens, a list of different places is showing up.
Now, he selects a place from the list.
A minimap appears that shows where creatures or players are, like white points moving around - and this in real time.
Maybe, the window with the list will close automatically after 1 min.
- examplary places can be : 

Kikareukin (4 places)

1.position for reallook: 4_kikareukin_cave at(43,41)minimap: 4_kikareukin_cave
2.position for reallook: 5_kikareukin_cave at(25,30)minimap: 5_kikareukin_cave
3.position for reallook: 6_kikareukin_island at(92,88)minimap: 6_kikareukin_islands
4.position for reallook: 7_kikareukin_clouds at(27,12)minimap: 7_kikareukin_clouds

Hell (2 places)

1.position for reallook: hell at(49,77)minimap: hell
2.position for reallook: hell at(101,80)minimap: hell

Semos mine (3 places)

1.position for reallook: -2_semos_mine_n_e3 at(86,32)minimap: -2_semos_mine_n_e3
2.position for reallook: -2_semos_mine_e2 at(52,76)minimap: -2_semos_mine_e2
3.position for reallook: -2_semos_mine_e at(23,80)minimap: -2_semos_mine_e

Abandoned keep (1 place)

1.position for reallook: -6_ados_abandoned_keep at(15,26)minimap: -6_ados_abandoned_keep

Amazon island (1 place)

1.position for reallook: 0_amazon_island_ne at (46,126)minimap: 0_amazon_island_ne


Comment by RedQueen:

I like that idea! Although the implementation might be difficult. I'd suggest not to add a list of different places or another minimap, but to add moving points for creatures in the existing minimap at that current place the player is located (for 1 minute). So he can see if there are any creatures around that he can not yet see (but might be dangerous ^^).

Illustration of activated spell idea/Ideen den aktivierten spell darzustellen:

- overlay a counter on the icon of the activated spell until it will be disabled/

übergelagert dem Icon des aktivierten spell, einen counter ablaufen lassen bis der spell inaktiv wird ! Fireball counter10.gif

- showing the karma status of the activated spell in addition on the left side of the main window, at the display areaof the HP status/

zusätzlich auf der linken Seite des Hauptfensters, im Anzeigebereich des HP-status-Feldes

  unter dem karma status den aktivierten spell einblenden, siehe grafik.

Spell bar demo02.gif


GUI integration / visual effects / on char

  • that showing someone casts spells Krupi activ magic.gif

GUI integration / visual effects / nature fire / on char

  • showing when someone used the spell of nature fire Krupi on fire.gif