User:Tomatillo
Age: 2601.65
Level: 302
XP: 273552083
Atk: 103
Def: 127
Hp: 2585
"member of the Red Balloon Alliance of Southern Kirdneh."
Age: 36.43
Level: 14
XP: 26341
Atk: 14
Def: 15
Hp: 223
"Yes, There are no dingleberries in Athor!"
Characters
all characters statistics as of 2014.09.07
Tomatillo:
Pinkie:
Giblets:
Martini:
Hermosa:
Kuchen:
Banks: Semos, Fado, Ados, Narwol
House chest: one, two, three
pinkie was created to boost tomatillo's ATK & DEF points with training.
But as I am getting pinkies stats up and with a home of "her" own,
think I'll give equal playing time to both characters.
Training
Increasing your attack and defense statistics is important to quickly kill your adversary, It can be abused to a point of you being overly trained. This will have a negative impact on your ability to kill creatures near and above your level.
Training (weapon rate = 1) requires time:
- 1000 ATK points every 5 minutes,
- 10,000 ATK points every 50 minutes.
- 12,000 ATK points every 60 minutes.
It's possible to get 1000 DEF points in less than 3 minutes.
Over 29 hours of training to advance only 3 ATK levels. It would be better to spend time earning XP and achievements.
"Black Bear Training" Replenish your meat supply by killing black bears while training at 0_ados_mountain_n2_w at (20,102)
"Gold Training" Prospect for Gold nuggets in Orril river and get rich!
"Super Defense Training" Let Baby bears and Panda bears attack you in Ados Outside NW
for added defense points. (test to see if you're immune to low level creatures.)
Training weapon is night dagger.
- 14100* to level 33
- 114100* to level 73 or 9 1/2 hour training
- 117900* to level 74 or 9 3/4 hour training
- 121600* to level 75 or 10 hour training
- 125500* to level 76
- 129300* to level 77 or 12 hour training
- 133400* to level 78
- 145700* to level 81
- 149800* to level 82
- 154100* to level 83 or 13 hour training
- 158400* to level 84
- 162900* to level 85
- 167200* to level 86
- 170000* to level 87
- 176400* to level 88
- 180900* to level 89
- 185700* to level 90 or 15 1/2 hour training
- 190400* to level 91
- 195300* to level 92
- 200100* to level 93
- 205000* to level 94
- 230600 to atk level 99
- 235900 to atk level 100
- 241200 to atk level 101
- ? to atk level 102
- 252100 to ATK level 103
- Thursday October 15, 2020. The longest of time to get to ATK level 102 and over 252k to get to next level.
- Think I will stop training and work on overall rank. Also try to find the training
- [17:51] <tomatillo> ATK: 101x3 (6500)
- [17:56] <tomatillo> ATK: 101x3 (5500)
- [18:08] <tomatillo> ATK: 101x3 (3200)
- [18:19] <tomatillo> 1000
- [18:24] tomatillo's ATK reaches level 102
- [18:24] <tomatillo> ATK: 102x3 (252100)
- Friday March 19,2021 at [18:37] tomatillo's DEF reaches level 127
- 408400 defense points to get to level 128.
- and so on...
Note: *approximate points needed as ATK and DEF differ to next level.
Stats boost at level 150 is well worth the effort to stay with the game. Below represents the source code for an addtional one million attack points and ten million defense points upon reaching level 150. There is a NPC that will grant these points, along with 100,000 XP
player.setAtkXP(1000000 + player.getAtkXP()); player.setDefXP(10000000 + player.getDefXP());
tomatillos' before and after boost.
pinkie's before and after boost.
A player with average stats: 50/47 before boost 65/112 after boost, results in a 15 atk level raise and 65 def level raise. Compared to heavily trained player, it is obvious to train after boost.
Fishing for Red Lionfish with the occasional caiman nipping at your toes. Each fish is worth 50 money from Klass.
The hazard of training will set you back a few hours in stats. To get rid of the red skull, you must refrain from training for 2 weeks. The refusal of service from certain NPC.
Level | maxATK | maxDEF | Level | maxATK | maxDEF |
---|---|---|---|---|---|
0 | 15 | 15 | 200 | 72 | 118 |
10 | 22 | 22 | 225 | 76 | 120 |
20 | 27 | 27 | 250 | 80 | 122 |
30 | 31 | 31 | 275 | 84 | 125 |
40 | 35 | 35 | 300 | 88 | 126 |
50 | 38 | 38 | 325 | 91 | 128 |
60 | 41 | 41 | 350 | 94 | 130 |
70 | 44 | 44 | 375 | 98 | 132 |
80 | 47 | 47 | 400 | 101 | 133 |
90 | 50 | 50 | 425 | 104 | 135 |
100 | 52 | 52 | 450 | 107 | 136 |
110 | 54 | 54 | 475 | 110 | 138 |
120 | 57 | 57 | 500 | 112 | 139 |
130 | 59 | 59 | 525 | 115 | 140 |
140 | 61 | 61 | 550 | 118 | 141 |
150 | 63 | 113 | 575 | 120 | 143 |
175 | 68 | 115 | 597 | 123 | 144 |
Easy XP
took about 17 minutes and 700 wooden arrow.
On 2014.12.29, Pinkie with ATK:78 and DEF:77 LEVEL: 102, killed Ice Giant in 3 minutes with 99 wooden arrow (without penguin as bodyguard).
On 22-May-2015 Pinkie (91/89-129) equipped with a Hunter Crossbow killed an Ice Giant with 80 wooden arrow and it took 2 minutes and 27 seconds. The reward (drops) were 2 Greater Potions, a Giant Heart and 187 Money. In an interview after the slaying, She was quoted as saying "The bigger they are, the harder they fall."
On 13-June-2015 Pinkie (91/89-130) used 73 wooden arrow to kill Ice Giant in 2 minutes and 2 seconds and received 313 monies.
On 16-September-2015, Tomatillo (93/90 lvl 141)killed an Ice Giant in 2 minutes and 12 seconds using 77 wooden arrow. Reward was 163 monies and 2 Greater Potions.
The best defense is a good offense
Emerald ring fix.. <Ognir> The charge for my service is 80000 money, and I need 2 gold bars and 1 emerald to fix the ring.
"Speak softly and carry a big stick; you will go far" was spoken by Theodore Roosevelt, the 26th President of the United States in 1901.
Stendhal requires you to think about strategy. Seems all well and good to run around Faiumoni with the best weapon and best armor obtainable for your level, but your stats will suffer. The ratio between Experience Points and your ATK-DEF levels are great. Consider the rate of a weapon. ATK points will be minimal with a high rate weapon, but save on consumables (potions or food). Use of a low rate weapon to obtain the maximum of ATK points per creature kill is beneficial.
Helps if someone stronger and more experienced leads the way. (Thanks! sonnicuz)
HP: Health Points
ATK: Attack Level
DEF: Defense Level
XP: Experience Points
LEVEL:
MONEY:
Flower Garden
When to harvest the bulb's and seed's you've planted from Jenny.
The amount of time needed until the flowermatures is approximately 18 hours.
Simply adjust your sowing time with your next logon. This way, your mature flower awaits you, Instead of a passerby from collecting them. Example: sown seeds at 05:00, with last flower maturing at 22:30.
Martini
Giblets
How Low Will It GO?
1. 1 Chaos Hammer will be up for bid at a time. (there will be 13 sold one at a time!) 2. "Dutch" type auction is bids start high. Please see #http://bit.ly/1EDJz4j for general information on this type of auction. 3. Post a sign with Gordon so everyone may see progress or message me with bid to remain private. 4. ANY ITEM or combination of items in Stendhal may be used as payment with fair market value in mind. See which NPC buys and what price at https://stendhalgame.org/wiki/Stendhal_NPCs 5. Price of item goes down $10,000 every 24 hours (time may change) until Sold (No reserve price). 6. Good Luck! 7. 1 sold for 7000 cheese 7 sold for 2 sold for $20,000 + 5 gold bar 8 sold for 3 sold for $35000 9 sold for 4 sold for Stopped. 10 sold for 5 sold for 11 sold for 6 sold for 12 sold for 13 sold for
Sherpa Duties
Sherpa Duties; On my adventures in Stendhal, I find myself far away from a bank to deposit my hard earned drops when my bag is full. Actually I do not like to leave any item behind. Comes the idea of a sherpa, Like a gold miners mule, Sometimes my characters has the duty to standby out of danger and transfer the drops to a bank or the community chest. Also, The "sherpa" can hold extra food items, scrolls, potions etc. The main character can continue in uninterrupted battle. Of course, Bound items (special reward items) are the exception.
https://stendhalgame.org/client/stendhal.html alpha client 02-16-2017
https://stendhalgame.org/wiki/Tourney_Park Tourney Park
Fado Bank
Learn Java
Stanford Programming Methodology
28 lectures under one hour each to learn java so that you can submit patches to help and contribute to this project.