User talk:Tomatillo
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Links
charas-project Charset generator Make a spritesheet compatable for Stendhal. test spritesheet online Sprite Sheet Animator Test spritesheet online. adjust to suit 32x32. horse.png from SF linked to sprite animator. brown horse from github source linked to animator. github Source of a free multiplayer online adventure game with an old school feel. BetManager.java body_097(horseman) Donate
image editor online Free Online Image Editor Basic edits to images. optimize png tinypng optimizer Optimize images for faster download, help conserve bandwidth. cartoonize picture cartoonize.net New (experimental) aspect of using ordinary picture to an acceptable Stendhal format("look and feel").
Tourney Park
Definitions
lemonwood - hard tough elastic wood of the lemonwood tree; used for making bows,fishing rods and lance equestrian | equestrians - pertaining to horses or horsemanship. cavalry | cavalries - the part of a military force composed of troops that serve on horseback. Fortress: a fortified place - stronghold; especially : a large and permanent fortification sometimes including a town or village. Larger forts may be called "fortresses". livery stable - a stable where horse owners pay a weekly or monthly fee to keep their horses. Hay is grass or other plants that have been cut, dried, and stored for use as animal fodder. equine - relating to, or resembling a horse or the horse family. Trojan horse - someone or something that is used to hide what is true or real in order to trick or harm an enemy. horseshoe - a U-shaped band of iron nailed to the bottom of a horse's hoof as a shoe. saddle - leather-covered seat that is put on the back of a horse. oats - A cereal grain, the most popular and safest grain to feed to horses. mascot - is any person, animal, or object thought to bring luck. longbowman - An archer who uses a longbow. crossbowman - Someone (usually a soldier) equipped with a crossbow. Archery is the practice or skill of using a bow to propel arrows. A professional who makes arrows is called a Fletcher. Schoneck-Kilianstadten - Stone age massacre.
Tourney | Tourney Park: medieval historic place for competition. 1. (Historical Terms) a knightly tournament. 2. (Historical Terms) (intr) to engage in a tourney 3. a tournament.
Video
{{#ev:youtube| JEEPRVbUxko}} Blordrough in Assassin Tunnel
https://www.youtube.com/channel/UCbQqN7_AHbOMpGJWg9JMJ6A stendhalgame's channel
Patches Revisited
low level creature drops tar file contains skins and hides for tanning at a Fado tannery.
nalwor level 0 forest e Fixed and Logged created by Reburbujo. my files for his patch was patch541.tar and candy-class.tar which contains corn field and oven to roast the corn plus more...
Geode ordinary rock opens to reveal crystals
Fado Forest SE3
file="Level 0/fado/forest_s_e2.tmx" file="Level 0/fado/forest_s_e3.tmx"
An aerial view of Santa Anita Parkin Arcadia, California and to the west is the Los Angeles County Arboretum and Botanic Garden. Photo of "Bungalow by the lake" was the home of Elias Jackson "Lucky" Baldwin(April 3, 1828 – March 1, 1909). Looks to be a real challenge to use this as a model for the vacant zones, but this area is etched in my mind by growing up and (still residing) nearby. This area will be home of "Lucky" and the "Fado Forest Tournament Park" or tourney park for short. See Tourney Park for details.
Unused Forest
0_kalavan_forest and 0_kalavan_forest_e and kalavan_forest_e2 0_fado_forest_se.tmx 0_fado_forest_s_e2.tmx forest_s_e3.tmx
NPCs
StableWorkerNPC -"Olsen" works in the livery stable, needs to feed horses. ParkOwnerNPC - "Lucky" lives in modest house, west of tourney park. Gives information (tips) about park. LeatherCrafterNPC - " " makes horse saddles and other leather items. Friends with Fado City TanneryWorkerNPC (patch 659). TourneyMascotNPC - "Maya" is a feminine name with multiple meanings.
Temporary tweaks
Want to update only one or two zones of the renderatlas aspect of build.xml.
<target name="renderatlas" description="Generates the files for the Stendhal Atlas" depends="compile_stendhaltools">
<taskdef name="maprenderer" classname="games.stendhal.tools.MapRenderer">
<classpath>
<pathelement path="${build_stendhaltools}"/>
<pathelement path="${tiled_jar}"/>
</classpath>
</taskdef>
<!--
7 1 1
6 2 0.5
5 4 0.25
4 8 0.125
3 16 0.0625
2 32 0.03125
1 64 0.015625
0 128 0.0078125
-->
<mkdir dir="tiled/world" />
<maprenderer imagePath="${tiled}/world/" zoom="0.0625">
<fileset dir="tiled">
<include name="Level 0/**/*.tmx"/>
<exclude name="**/memory/**" />
</fileset>
</maprenderer>
<mkdir dir="tiled/world/large" />
<maprenderer imagePath="${tiled}/world/large" zoom="0.25">
<fileset dir="tiled">
<include name="Level 0/**/*.tmx"/>
<exclude name="**/memory/**" />
</fileset>
</maprenderer>
</target>
<include name="Level 0/fado/forest_s_e2.tmx"/> <include name="Level 0/fado/forest_s_e3.tmx"/>