Source Code

The Arianne project is hosted on Sourceforge and uses CVS (Concurrent Versions System) and Git to manage changes to our source code.

You can use a Git client to download our Stendhal source code or our Marauroa source code.

For more information check out the Source Code Repositories wiki page.

Recent changes to the code are recorded below. We have an experimental commit database.

Changes in 2016-06

Index of logs

Timestamps are in server time.

  • 2016-06-30 07:42 kiheru 03e0236a0f2d stendhal (16 files in 12 dirs):
    Cleaned up some return conditions.
  • 2016-06-30 08:32 kiheru f79342ac2b4d stendhal src/games/stendhal/client/gui/stats/
    Removed static modifier from statusIDMap.
  • 2016-06-30 08:32 kiheru 140fbee5257c stendhal src/games/stendhal/client/gui/stats/
    Moved common code to a method.
  • 2016-06-30 09:03 kiheru 9c7708b4d64c stendhal src/games/stendhal/server/ (2 files in 2 dirs):
    Removed useless boolean comparisons.
  • 2016-06-30 09:54 kiheru 43906161f0e9 stendhal src/games/stendhal/server/entity/item/scroll/
    Fixed string comparisons.
  • 2016-06-30 11:10 kiheru b3476ae08daf stendhal src/games/stendhal/common/
    Use List instead of Vector. Avoid static mutable fields.
  • 2016-06-30 11:12 kiheru c9270e94c862 stendhal src/games/stendhal/server/core/engine/
    Line.renderLine() uses List instead of Vector.
  • 2016-06-30 11:15 kiheru 0d40a26d81e7 stendhal src/games/stendhal/tools/
    Use Map.iterator() directly, instead of Map.getLayers().
  • 2016-06-30 11:45 kiheru 9c2bcf3aa0db stendhal src/games/stendhal/ (10 files in 7 dirs):
    Avoid unnecessary fields.
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