Stendhal Manual/Full Printable Version

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What is Stendhal ?

Are you looking for adventure? Do you want to fight for riches? Do you want to develop yourself and your social standing and meet new people? Or do you want to be part of a brave new world?

You can do all those things in Stendhal. Stendhal is a fully fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system.

Stendhal features a new, rich and expanding world in which you can explore towns, buildings, plains, caves and dungeons. You will meet NPCs and acquire tasks and quests for valuable items, experience and cold hard cash.

Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armor and weapons. And for those blood thirsty players, satisfy your killing desires by roaming the world in search of evil monsters!

Stendhal is totally platform independent, written using Java 1.5 and the Java2D environment.

So what are you waiting for? A whole new world awaits...

Why play Stendhal?

  1. Stendhal is free!
  2. Stendhal is open source and by playing you help us improve it.
  3. Stendhal is a small download.
  4. Stendhal is a big world.
  5. A nice community.
  6. Lots of creatures to kill.
  7. Lots of quests to complete and NPCs to meet.

Aims of Stendhal

Stendhal aims to give you a fun time. Stendhal features a world in constant evolution, with tons of interesting quests to accomplish and hundreds of friends to meet. And the best of it is that it is a never ending game :)

What do I need to play Stendhal?

Stendhal is a Java game and works in any platform that is able to run the Sun Java or OpenJDK JRE, that includes:

  • Windows
  • Linux
  • MacOS

So you need at least Java 6 to run it.

Setting up the game

If you do not already have Java installed on your system, please download it here [1].

Downloading the game

You can run it directly using Java Webstart (this means you do not need to download anything, just click the webstart link and if Java is installed on your system the game will start).

You can also download the compiled java program [2]. Then unzip the file, and double click on stendhal-starter.jar to open the client.

Login screen 1.jpg

Creating an account

To create an account, just open the game as described above and click on Create account.

Login screen 2.jpg

Now fill the fields:

  • Choose your Stendhal server. If you are not sure about what to do, simply choose the default one. In case you want to connect to a different server, please enter it's hostname there.
  • Port. Usually Stendhal servers runs at port 32160.
  • Username. It is the name of your avatar in the Stendhal world.
  • Password. Type in your password twice. It will secure your access to Stendhal, so choose a good one.
  • Email. Just in case we need to reset the password or contact you.

Your account will be ready immediately and you are logged in to play.


Logging in

The next time you want to play Stendhal you can access the account you created earlier.

Open the client as before, and then click on the Login to Stendhal button and enter your account information.
Be sure to choose the server where you created your account (the name will be the same as the site you went to to create the account in the first place. The default option is probably correct) and finally click on Login to Server.

Login screen 3.jpg

A progress bar will appear and soon you will be connected to the world.

Connecting button.jpg

If the server is down (not online) you will get an error message explaining this. In this case either try again later or create a new account on another server.

Controls and Game settings

Game screen

Screen layout.png

  1. Minimap
    The minimap shows the position of your player with a blue cross. It also shows walkable and non walkable areas, other players and pets and sheep. Areas where you are protected from player attack are shown in green.
  2. Player's bag
    This is the bag where you can store up to twelve items.
  3. Chat line
    You write the text to talk to other players and NPCs here. You can also write commands here. Type /help for basic help with commands.
  4. Dialogs log
    Here is where all the messages received in the current session are stored (game messages and player messages). It is very useful for conversational purposes.
  5. Player's character window
    You can equip items such as weapons, armor, legs, helmets, boots and rings to obtain their benefits.
  6. Settings window
    Contains buttons to access help menus and account settings.
  7. Game area
    All the gameplay happens here.
  8. Friends list
    Information about your in-game friends.

You may see between zero and five skulls next to the name of the zone, this indicates how dangerous the zone could be for your level. The more skulls, the more dangerous.


Basic controls

Stendhal uses the mouse and the arrows keys for controlling your character. The arrow keys are for walking around. To interact with the world you can:

  • click on objects
  • right click and select an entry from a pop up context menu

The click mode can either be that you single click to perform an action or you double click. Choose what works best for you, and toggle between settings with /clickmode.

Your mouse cursor gives you a hint of what actions are possible on each object when you click: for enemies it displays a sword representing combat, for other people, or signs to look at, a magnifying glass is shown, for the ground you can walk on, some footprints, and so on. Note: Using items from the bag is always by double click (since you single click on items to drag and drop them)

Action Where
Cursor Normal.png default
Cursor Attack.png Attack Creatures
Cursor Walk.png Move Ground you can walk on
Cursor Walkborder.png Move and change zone Near zone edges
Cursor Portal.png Use Portal On portals
Cursor Look.png Look Players, NPCs and Signs
Cursor Harvest.png Harvest, Pick Grain, vegetables, wood
Cursor Itemequip.png Equip from container Pick up item from chest or corpse
Cursor Activity.png Use Wishing wells, fishing and gold spots
Cursor Itemuse.png Use requiring double click Items
Cursor Bag.png Inspect Corpses with items in them and chests
Cursor Emptybag.png Inspect Corpses with no items in
Cursor Lockedbag.png Inspect Corpses that is reserved for another player for a couple of seconds
Cursor Unknown.png Unknown Anything else with a possible action (Please make a bug report)


Use the keyboard arrows to move around on the Map.


You must hold down the direction keys to make the character to move. Your character will collide with elements that exists on the world, like other players and walls.

Alternatively you can move automatically by single clicking on an empty place of the game area. Click in the mini map for longer routes. If you collide with a creature, you must reset your route by clicking your destination again.

You also collide with map borders. When you reach a map border your screen won't move any further and two things might happen:

  • if an area exists next to the area you are in, you will move from your current area to the new area (you will be transferred to the new zone).
  • if no area exists nothing will happen and you will simply collide and stop.

Movement-lock trick

If you make the graphics window lose the focus while keeping an arrow key pressed, your character will keep going in that direction.

When your character collides with an object or changes zones it will stop, but you can resume its movement in the locked direction by pressing an arrow key of a different direction.

The movement-lock is released only when you press the arrow key of the locked direction of movement.

Passing Through Doors

You can simply pass through the doorway by using the keyboard arrows. In the case that there is someone standing in front of the doorway and blocking it you still can pass through the door if you can get next to the door diagonally: just right click on the door and choose use, or click on it.

Moving With An Animal

If you have an animal following you such as a sheep, to change zones the animal MUST be within visible distance from your charater. To find out where your animal is, type /where <name of animal> ... for example /where sheep


When attacking someone or talking to someone it is nice to face them. To do this press Ctrl and a directional arrow to face in that direction. It is just an eye candy action as it has no effect on the game rules.

Moving Items

During the game you will find or buy items such as swords and shields. To move these items around the world, use the left click and drag to the place you want them to be. You need to be next to the item if you are moving it from the ground.

If a stackable item (one which you can have more than one of in the same slot) is in your bag and you want to drop a smaller amount than the total, hold down Ctrl while you drag and drop it. Then you can type in the number to drop.

You can also use the /drop command. Say you have 2000 money and want to give 100 money away: /drop 100 money.

Managing Inventory

You can manage your inventory by equipping items, dropping them to floor or by storing them in your backpack or chest. In all cases the procedure is the same: click on the item and drop it to the desired position.

Keep in mind that you must be near an item to equip it and that you can't drop it further than 8 positions from you.


Drag and drop the item in inventory slot you want.


And you have equipped it.


You can only equip an armor to your body slot, only boots to your feet slot, and so on. Your hands can hold not only shields and swords but also other items like vegetables and scrolls if it is free.

Other actions

Click the right mouse button over objects to see a contextual menu (which will include actions that can be performed on the object) and use the left mouse button to choose an action from the menu You can right click outside the area of the menu to abort.


Game Dialog log


This dialog contains all the important events that happen in game.

Use Shift+UP arrow or Shift+DOWN arrow (hold Shift and press arrows) to put in your dialog text bar the last written sentence. Each time you press the up arrow (while still holding the shift key) you go further back in the history of your previously written sentences. When you use the down arrow instead you can go forward. That way you don't have to write again previously used sentences, for example, when you sell items.

Right click in the dialog area to select one of two actions. Clear will erase all of the text in the dialog area, but not the remembered lines that you typed so that Shift-Up can still recall them. Save will save all of the current contents to a file called gamechat.log in the user directory (the filename is shown in the dialog area). Repeating the Save will replace the file. This might be useful for saving a list of items for sale from Harold or a list of Fisherman tales from Ceryl

If the chat dialog goes pink, it means you scrolled back and now you have unread messages. Just scroll down to the bottom again.

Player communication

To communicate with other players simply type! Press Enter to send your chat message. A chat bubble will appear under your character and a new line will appear in the Game log dialog. This kind of communication is public and visible to every player in world, although you will only see text for players near you.

Alternatively you can write:

 /tell playername chat Content 

This allows you to write to a single character privately. For example:

 /tell miguel This game rules, really. I have rated it 10/10 :)

In order to ease the communication you can write to the lasted player you msged using //

 // Really man!, go and rate it.

You can also write any of the administrators that are in game to request support by writting /support

 /support I keep getting an out of memory exception, so the game crashes, can I avoid this?

Finding persons

You can discover who is online by using the command /who.


This will show a list of the players that are online now with their levels.

You can find out a players position by querying server using /where player name

 /where miguel

Getting help

You can get help about the previous commands by using the command /help.


This will return a list of the commands that are available to the player with a brief explanation of their usage and parameters.

You can hit the function key F1 or type /manual to open this manual page in a browser window.

Exit game

Press ESC to exit. You will be prompted again to either really quit or return to the game. Alternatively you can simply close the window. In any case, your information about your inventory stuff and position in the game is automatically saved before you quit the game.


Settings and sounds

Settings dialog

Many options for how the game looks and sounds can be accessed from the Settings dialog. Click the silver cog button between the sheep and and the shield on the top right.


Double click mode
As set with /clickmode and explained above under Basic Controls
Show blood and corpses
Disable to see place holder images
Auto inspect corpses
Disable to prevent corpses automatically being inspected
Show healing/poison message
Disable to hide the specified type of message
Light effects
Disable to turn off zone colouring such as night time
Custom decorative font
To change the font used in the Travel Log and Achievements, for example


The easiest way to change the sounds is from the Settings dialog as above, clicking on the sounds tab:

Sound settings.png

You can also mute and unmute sounds and music with


You can set the volume of sounds with


which will show you the current volume settings for each group of sound types, which you can adjust independently:



Characters / Learning About Quests

You should talk to other characters to get help and to find out about quests to complete.

There are two kinds of characters:

  • Other Players with their name printed in white
  • Non Player Characters (NPC) with their name printed in light blue

All of the NPCs reply to Hi (most of them reply also to Hello and Hola), so greet them and ask them for help, their offer, or quests.

Some of them will sell and buy sheep or items, others heal you, and others are simply "useless" but may tell you about their job.


An example of a conversation with Xin Blanca could be:

<manuella> hi
<Xin Blanca> Greetings! How may I help you?
<manuella> help
<Xin Blanca> I buy and sell several items, ask me for my offer.
<manuella> offer
<Xin Blanca> Have a look at the blackboards on the wall to see my offers.
<manuella> buy leather legs
<Xin Blanca> 1 pair of leather legs will cost 35. Do you want to buy it?
<manuella> yes
<Xin Blanca> Congratulations! Here is your pair of leather legs!
<manuella> bye
<Xin Blanca> Bye.

Sometimes you can buy more than one item at the same time:

 <miguel> buy 10 minor potions

You can also get more than one item produced at once:

 <miguel> mill 10 flour
 <Jenny> I can only mill 10 flour if you bring me 50 grain.

Some NPCs like to talk to you. If they say something in blue you can repeat it to get further information.

 <Tad> I have a task for you.
 <miguel> task
 <Tad> I need you to get a flask from Margaret

NPCs who teach you initial steps are:

  • Hayunn Naratha in the room where you start, teaches you how to kill and inspect corpses
  • Ketteh Wehoh, in Semos village, teaches you how to talk with NPCs
  • Monogenes, in Semos city, gives you a map of Semos
  • Io Flotto in Semos temple, tells you how to /msg other players and more.

Learn more about quests here: Learn about the Travel Log for quest progress here:


Items such as armor and weapons can be found in the Stendhal world, or bought for hard earned cash. (Hint: Explore the tavern, I've heard a shady character goes there to sell his stuff... though it might be stolen!)

Items increase your Attack or Defence values accordingly. They must be equipped by dragging them onto a particular section of the player in the Top right GUI. This little representation of your player allows you to visualise what they are wearing/using.

World of Stendhal

Explore it! :)


This map represent current status of the Stendhal World. It only shows the ground level to avoid spoiling interesting dungeons. Dungeons meant to be hidden are not marked to avoid spoiling interesting quests.

Read more at StendhalAtlas


Combat is an important way of improving your character. You improve your attack and defence skills by being in combat, and killing increases your experience. Success in combat depends equally on your combat skills and your experience level.

When a creature is attacking you, it has a yellow circle round it and you have a red circle around you.

To attack a creature simply click it or right click on it and choose Attack. You will see that a red circle appears almost immediately around it. This indicates an attack is being carried out. You need to be next to the target in order to actually hit them, unless you are using a ranged weapon like bow and arrows or missiles, in which case you must stand within a close range.


Your attack will continue until:

  • you stop it using "Stop attack" action
  • you press ESC
  • you change zone (area)
  • your target is dead

Combat is round based, the lower the rate of your weapon is, the faster you will attack. Each round the attack is resolved and the result is displayed in the right-bottom corner of the target:

  • a cloud means you failed to hit the target.


  • a shield means you hit the target but that you were unable to damage it.


  • a blood drop means you hit the target and damaged it. Also you will see a red number pop out of the target indicating the amount of damage actually done.


If you kill your target you will see a blue number pop out which is the experience reward you have gained.


Once you have killed your target it is important that you inspect its corpse to find money, food and other items: move next to the corpse, then click it or right click on it and choose inspect. You can identify any kind of item you find at any time by right clicking on it and choosing Look.
To store items in your bag you can move them there by drag and drop or simply click them.

Player groups

Group mode is for combat. You have already noticed that playing as a group of players is fun and effective at killing creatures. As a group you can now

  • send messages to the whole group at once
  • all take drops from creature corpses killed by group members before someone else can steal it.

Group tab.png

To start a group, press the smiley button, and add the name of the player you want to invite

Group starting.png

or type the command to invite members:

/group invite someone

Then wait for them to accept the invite. While the invite is valid, but not yet accepted you will be shown as the leader and the only member of your group:

Group invite.png

Once the other player has accepted your invite, she will be shown as a member of your group. As the founder of the group you will be the leader and so your name will stay the first and be written in bold. Also you will have the smiley button active for inviting more group members, unlike the player who just joined your group.

Group leader view.png Group ordinary view.png

All group members, including yourself, have health bars below their names to help you see if someone is in trouble. Those members who are too far for you to see, have grayed out health bars.

To send group messages:

/p message 

, or press the button with the chat bubble.

When playing in groups you may all wish to share access to the corpse, so that the corpse isn't locked to one person. But you can also set it back to single person access. This is called the group lootmode. To change between lootmodes, right click the "Looting" text:

Group lootmode.png,

To nominate someone else the group leader, or to kick a member from the group, right click that players name:

Group adminop.png,

and select what you want to do.

Levels and Stats

Your character has a level attribute that expresses how strong that character is.

Levels are a way to compare your character against others. Creatures also have a level, which you can see when you do right-click and 'Look' on them. If fighting one-on-one you should be able to kill a creature with less level than you without too much difficulty. Creatures of around the same level as you, you may need potions to defeat. Creatures of a higher level will be a challenge for you to kill, even with potions. Also you should note that if you are fighting a group of creatures you will get hurt more (since there are more of them) so fighting a group of creatures with less level than yourself can still put you in a lot of danger.

With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up. To see how many XP remaining till you level up next, look at the number in brackets after your Level on your character window. The Level Progression Tables show how much XP is needed for each level.

Your stats panel has a lot of other numbers, labelled below with additional explanation in our youtube video.


The karma bar will be visible only if you have talked to the appropriate NPC. The longer the bar is, the better your karma is. In the image the player has good karma, so the karma bar is on blue.

Neutral karma would be a shorter bar, reaching to the white part, and bad karma would be a short bar ending at the red area.


Once you have bought a sheep it will follow you wherever you go. It's your job to protect and feed it.

The icon shown in the upper-right corner of the sheep will show you what it is thinking.

  • A yellow man means it is currently following you.


  • A hamburger means it would like to eat. Your sheep will go to the nearest food source.


  • Little feet means it is just wandering around. This sheep isn't owned by anyone (anymore).


Sheep like to eat fruits. These fruits can be found on the many bushes in Stendhal. A bush can carry up to five fruits. Over time these will grow back. So if your sheep has eaten all of it, it's time to move to the next bush.


Click or Right Click on your sheep and choose Look to see how fat it has become. The fatter the sheep, the more you will get for it when you sell it.

Sheep aren't very intelligent. So if your sheep gets stuck or isn't near you just write sheep and it will start moving to your position. You can verify the sheep's position by writing /where sheep.

Unfortunately once you own a sheep you can't leave the zone without your sheep being near you. So make sure it is near before trying to leave. If you are in a hurry you can leave your sheep. To leave your sheep right click on yourself and choose leave sheep.

Sometimes sheep are silly and they trap you. If this happens, then leave your sheep. He'll walk away then when you're free you can own him again.

You can also own a released wild sheep again by right clicking on it and choosing own.


Outfit helps you to feel the real role playing experience. You can choose your outfit by mixing a set of different styles of bodies, heads, hairs and clothes.

To bring up the dialog Right Click your character and choose Set Outfit. Click OK when you are done.


Click on Hair color and Dress color for a unique look.


You can also choose not to wear clothes at all :)

If you just close the window nothing will be changed.


If you need (technical) help you can reach admin using /support. For general queries, hints and tips, try asking any high level player. If you need a reminder of anything in this manual, then hit F1 from your client and the manual will open in your browser window.

See also

Back to stendhal main wiki page